Rock, Paper, Shotgun: Make them give us tea » Some Thoughts On Crane Wars
Interesting stuff going on over here. RPS writes a negative review of Crane Wars, and pretty much everyone from Flashbang politely defends their game in the comments.
I’ve played Crane Wars a few times, and admittedly didn’t find the controls intuitive, so I can relate to the review. Does this mean the game was poorly designed, or I just didn’t “get it”?
